View Full Version : Comic Review: Infestation 2, issue 2 [uploaded]

2013-08-10, 11:35 AM
Infestation 2: The Transformers #2
Publication Date: 15th February 2012
Written By: Chuck Dixon
Art By: Guido Guidi
Inks By: John Wycough (pg 15-22)
Colors By: Joana Lafuente
Letters By: Chris Mowry
Edits By: Bobby Curnow & John Barber

Synopsis: The HMS Indomitable finds a lifeboat from the USS Miskatonic (sunk by the Elder Gods last issue) and finds a group of pale sailors who had died of fright. In Port Cenotaph, the enthralled humans and Decepticons make preparations to summon their slumbering master, chanting a spell which summons the Elder God from beneath the sea, ready to unleash destruction on humanity.

Meanwhile, Tesla shares his invention Ė the Tesla tower Ė to Muldoon and the Autobots, planning to draw energy from the electromagnetic field in the ionosphere. However, lacking a tower, they substitute with a giant balloon. The process requires a charge to be built in the balloon, and thus Wheeljack, and later the other Autobots all donate their energies, toppling over deactivated. And while they seem to have failed at first, Optimus Prime awakens, asking for information from the humans, and then jumpstarts the other Autobots with his energon reserves.

In Port Cenotaph, warships from the UK, US, France and Germany arrive to investigate missing ships. The international fleet finds themselves battling the Decepticons and the fish people, managing to kill Shockwave. The Elder God rises again. Bonecrusher and an enthralled Ironhide are attacked by the Autobots. Optimus recognizes that the Elder God is responsible, using his saws to chop off the Elder Godís tentacles. Doing so apparently is enough to topple the Elder God, and it sinks back into the ocean, followed by the fish people, although Optimus is uncertain that the Elder God is dead, promising that they will be around to protect Earth should the Elder God rise again. Ironhide is freed from the Elder Godís control and they depart. Tesla and Muldoon find themselves surrounded by soldiers, asking an explanation, but sheepishly say that they canít.

Featured Characters: Shockwave (killed), Bonecrusher, Cthulhu, Nikola Tesla, Ratchet, Optimus Prime, Tobias Muldoon, Wheeljack, Trailbreaker, Hound, Dirge, Deep Ones, Ironhide, Blitzwing (killed)

ĒKíotha da rhílytho Ė da míthtas kíotha víleelĒ
A mess. A good half of the issue basically explains about the Tesla tower and their attempts to revive Optimus Prime, with the scene of the Autobots sacrificing themselves and Tesla acting all crazy like a madman dragging on and on. A lot of the scenes are superfluous, and I canít really feel that the Elder God is much of a threat. Itís not explained why Cthulhu needs worshippers or whatever to call it above the water, while he has been destroying ships left and right before. The issue is just all messy, and Cthulhu rises from the water twice for no reason when the two scenes could have been combined. The Decepticons and Autobots are all identikit and the Decepticons in particular feel completely unnecessary to the story and add nothing. If anything, they make the Cthulhu even less threatening since they do everything else. The climax is ended in the span of a page, with Optimus Prime hacking tentacles and not much else is shown. Also, what happens to the non-Shockwave, non-Blitzwing Decepticons? What happens to the mutated citizens of Port Cenotaph? Stuff like that. The pacing and storytelling here is really horrid, and both Cthulhu and Transformers alike are all handled poorly.

(One out of Five)

The enthralled citizens of Port Cenotaph have been mutated by the Elder Godsí power. In addition to having green skin and glowing zombie eyes, they also have webbed fingers and gills. Ironhide has also sprouted tentacles like Bonecrusher, even though the other Decepticons donít.

Ratchet looks slightly offended when Tesla mentioned that the Tesla towers will mean no more need in building Transformers.

Wheeljack wields curved swords like his Transformers: Prime counterpart.

I know itís dark and everything, but how does the captain and his first mate be able to see the markings on the lifeboat and carry on a conversation for some time without noticing that the crew are dead and look like zombies? With glowing eyes?