Time for the non-frequent...
Time for the non-frequent...
..."I noticed you changed the picture" feedback.
OK choice, a bit too ad-bass wannabe (flames behind the back and eyes glowing) to my taste, but still ok. On more general note, I really wish they stopped using that "eyes glowing photoshop effect" technique in comics.
OK choice, a bit too ad-bass wannabe (flames behind the back and eyes glowing) to my taste, but still ok. On more general note, I really wish they stopped using that "eyes glowing photoshop effect" technique in comics.
Yeah, it's the thing I like least about Josh's colouring -- it's total nonsense because eyes don't work that way (hundreds of years ago, when people thought that eyes sent out beams of light/vision, it'd be understandable...)Originally posted by Osku
I really wish they stopped using that "eyes glowing photoshop effect" technique in comics.
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Personally, I think TFs look a lot more realistic with "flat" eyes... as you say, no-one else in the damn comics has glowing eyes, and they wouldn't be able to see if their "eyes" were reflecting all the light... like the rubsign, it's something that looks good on toys, but should stay there...
What Photoshop gives with one hand, it takes with the other.
*looks at own, effects-heavy Doctor Who sleeves done on PS*
I'm everything that's wrong with the world
What Photoshop gives with one hand, it takes with the other.
*looks at own, effects-heavy Doctor Who sleeves done on PS*
I'm everything that's wrong with the world
- StoneCold Skywarp
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Cheers.Originally posted by StoneCold Skywarp
Roadbuster.
& I don't think it's so much 'glowing eyes effect' as flare from the enourmous gun he's wielding, then take into account it's not really eyes as it is visor...
Flare reflecting from the visor? A bit farfetched, eh?
Anyway, "glowing eyes" or "glowing (evil) Grand Vizier" effect. What's the difference?
- StoneCold Skywarp
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- StoneCold Skywarp
- Posts: 6300
- Joined: Sat Sep 16, 2000 4:00 am
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- slartibartfast
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- slartibartfast
- Posts: 1895
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The original screenshot has noticeable pixelation, being a true in-game shot rather than a cutscene. One's been resized using a Lanczos algorithm, the other with an algorithm that blurs stuff, probably something bilinear or bicubic.
I prefer accuracy to slick...
(Of course, both are fed through slight JPEG compression, which introduces artefacts.)
I prefer accuracy to slick...
(Of course, both are fed through slight JPEG compression, which introduces artefacts.)
- slartibartfast
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I smeared the bits I didn't like.
Fair enough, I go for slick personally.Originally posted by Denyer
I prefer accuracy to slick...
It's a funky radiosity render. Just as a static image, some of the anti-aliasing and funny polygon collision glitches stare out at me... help ! I'm sliding into the nether regions of geek !
note to self : bookmark for further reading
Far from being able to discern differences between the two versions, I would've thought this was a picture of a toy if I hadn't read otherwise...
It is a cool pic, but let me bid a fond farewell to the prior picture, the beat up, smoking-headed, "I've had a really bad night" looking IDW Optimus Prime. 'Twas also neat.
It is a cool pic, but let me bid a fond farewell to the prior picture, the beat up, smoking-headed, "I've had a really bad night" looking IDW Optimus Prime. 'Twas also neat.
[SIGPIC][/SIGPIC]