The Alternators were heavily remolded when the redecos were released, but the impression that Hasbro gave was that this was an ad-hoc thing -- the molds were designed to be character X, and they went back later and modified them to be character Y. But in Classics and Universe we first started to see toys designed from the start to represent two or more different characters. Classics Starscream was probably the first real example, because he was designed from the get-go with the Conehead variation in mind. That was a bit of a surprise at the time, at least for me, because Hasbro had no idea the demand for Classics would be there and a Thundercracker or Skywarp would have been a safer bet than Ramjet. Then Universe Sideswipe and Sunstreaker took things a step farther, creating a single mold that was meant to represent two characters who'd had completely different toys in G1 -- and absolutely nailed both of them, IMO.
But in the last year or so, Hasbro have embraced this wholeheartedly. Every toy these days seems to have a redeco planned from the get-go, and frequently the toys that share a mold had nothing in common before. In some cases (Drift/IDW Blurr, Perceptor/Reflector) it makes sense in hindsight. In some other cases (Straxus/Skullgrin, Lockdown/Axer, Wheeljack/Tracks), not so much. Sometimes the original characters' designs complement each other very well, and other times one or even both characters end up looking completely wrong because of the compromises the design team made trying to squeeze two toys into one mold.
So I got to wondering...is this new habit of Hasbro's actually a good thing? Are they doing a good job blending multiple characters into a single toy design? Or were they actually doing a better job when the toys were meant to be one character and one character only, but the redecos were generally uninspired?
A second question popped into my mind too. Are there any characters out there that didn't share a mold in G1, but could convincingly share the same toy? For me...
- The big ones that jump to mind for me right off the bat are Swoop and Cutthroat. They're basically the same toy already, with Cutthroat being a smaller-scale, blockier version of Swoop in both modes and having basically the same transformation. This might just be my combined love of Dinobots and Terrocons talking but I think this pairing would work perfectly with nothing more than a head swap.
- Considering that the whole lot of them were basically the same toy to start with I don't see any reason why Runamuck, Runabout, Chase, Freeway and Searchlight (or some combination thereof) couldn't be made using the same basic toy.
- This one's a bit more tenuous, but I've always thought that Topspin and Slugslinger shared a lot of the same design cues. Neither one is likely to be very high on the list of jets to get an update any time soon, mind you.
- My last idea might be reaching a bit too far, but I think Shockwave and Whirl could convincingly share a toy. I openly admit that I only got the idea because they share a head design, but they share some other design quirks as well. Both of them have slender legs, both of them have bulky chests and both of them have unconventional hands (Shockwave's gun arm and Whirl's claws). I openly admit, though, that this is more a case of "Well, they're going to do a Shockwave eventually. Who would look the least ridiculous using that mold?", and Shockwave as a helicopter has been done before in the Movie games. It makes more sense than the Alternator Jazz redeco anyway...