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Old 2007-06-12, 11:11 PM   #1
Sir Auros
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Default Transformers: The Game: The Article: The Thread

http://tfarchive.com/fandom/activision/tfgame_page1.php

Questions about the games? Ask here and I may be able to answer.
 
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Old 2007-06-13, 12:01 AM   #2
Denyer
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Quote:
Transformers: The Game: The Article: The Thread
Got enough colons there?

Fairly ignorant question, as I'm not a big gamer and haven't had chance to do more than skim stuff... is there a PS2 version or was one considered, in expectation of the PS3 market still being in the process of maturing?
 
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Old 2007-06-13, 12:04 AM   #3
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Quote:
Originally posted by Denyer
Fairly ignorant question, as I'm not a big gamer and haven't had chance to do more than skim stuff... is there a PS2 version or was one considered, in expectation of the PS3 market still being in the process of maturing?
Given that the PS2 is still selling more than any other console with the PS3 in dead last? Yes, there is a PS2 version, but it wasn't available for us to play at the time. It will release with the rest of the games, and the graphics will most likely be identical to the Wii version. A lot of developers are porting PS2 games to Wii or vice versa.

I think excessive colons are funny.
 
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Old 2007-06-13, 12:30 AM   #4
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Quote:
Originally posted by Sir Auros
I think excessive colons are funny.
Except when it's time for those colonoscopies. Cleaning all of those out would be a bitch.

On-topic: Probably also a fairly ignorant question but did you get a chance to see what the G1 skins looked like and if so, how did they look?
 
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Old 2007-06-13, 12:33 AM   #5
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Is G1 Op,Jazz,and Starscream a skin color or can you actually play them?
 
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Old 2007-06-13, 12:40 AM   #6
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G1 Prime was actually G1 prime, not just the movie Prime with a G1 skin applied. They actually made a new model for the character. We didn't get to see the other G1 characters, but I'm assuming they made new models for them.
 
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Old 2007-06-13, 12:53 AM   #7
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yeeees!! It'd be cool if you got to play Blitzwing or other triplechangers
 
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Old 2007-06-13, 01:09 AM   #8
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so let me get this straight.You,Sir Auro's,was the one who was invited to the preview?
 
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Old 2007-06-13, 01:12 AM   #9
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I was one of several fansites (only one of which has their preview up right now), and I was the one chosen by the webmasters of TFArchive to represent our site.
 
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Old 2007-06-13, 01:22 AM   #10
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You're so lucky.
Did ya sneak some game copies out of the biulding?
 
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Old 2007-06-13, 01:57 AM   #11
Heinrad
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Is the PC demo available for download? And is the PC version going to be different from the PSP version?(he asked, hoping deperately that it will be......)
 
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Old 2007-06-13, 02:06 AM   #12
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I don't know on the PC demo, but it should be identical to the console versions.
 
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Old 2007-06-13, 04:31 AM   #13
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Quote:
Originally posted by Civ
Except when it's time for those colonoscopies. Cleaning all of those out would be a bitch.
A better punchline would be: just wait until you hit forty.

(I used another colon there just for kicks.)
 
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Old 2007-06-14, 10:13 AM   #14
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Excellent report.

I actually don't have any newish console yet, but I've been tempted to get DS. DS Transformers game sounded like a game I'd propably like.
 
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Old 2007-06-14, 10:29 AM   #15
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Quote:
Originally posted by Zisteau
(I used another colon there just for kicks.)
Having a colon specifically for kicks is probably wiser than getting kicked in one of the ones you're using for other functions.
 
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Old 2007-06-15, 07:22 AM   #16
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I have two questions for you. The first is, I was thinking you weren't a big fan of the movie designs...is this still the case, or has seeing them in action in the video game warmed you up to them a bit? Or do you still not like them? Just wondering if the designs in motion make them more apealing.

Second...in the trailers (for both the video game and the movie) sometimes you hear the whirrs and clanks during transformations, sometimes you hear the original transformation sound (though usually quieter) sometimes you hear both. I'm just wondering, in the versions that you played that did have sound, what did the transformations sound like?
 
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Old 2007-06-16, 06:35 AM   #17
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You can lock onto enemies with a button on the nunchuk.
Which one? the C or Z button or either.

I think the Wii version will have a learning curve but once you get into it, it might be fun. Activision should consider having a option to use the gamecube controller or the classic pad. I know it defeats the point of the Wiimote at all but there should always be a choice.
 
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Old 2007-06-16, 06:54 AM   #18
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Quote:
Originally posted by Lambda prime
Activision should consider having a option to use the gamecube controller or the classic pad. I know it defeats the point of the Wiimote at all but there should always be a choice.
I don't understand this comment. What's the point of having the Wii if you're going to use a standard controller? One might as well buy a PS3 (except of course that the Wii is cheapter) or a PS2.
 
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Old 2007-06-16, 09:16 AM   #19
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Quote:
I don't understand this comment. What's the point of having the Wii if you're going to use a standard controller? One might as well buy a PS3 (except of course that the Wii is cheapter) or a PS2.
If this game is ported from the PS2 then it might be fairer to have options to play with the Wiimote or on a conventional controller available to gamers.
 
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Old 2007-06-16, 10:02 AM   #20
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Quote:
Originally posted by Brimstone
What's the point of having the Wii if you're going to use a standard controller?
The gameplay is designed around traditional console layouts? *shrug*

The Wii encourages designers to work specifically around a piece of 'novel' hardware (which the basis for existed almost twenty five years ago on home computers) to get both customer and vendor lock-in, but most games will be multi-platform releases. Like those old kinesthetic controllers, they substitute pretty well for existing interfaces, but one piece doesn't fit all.

Anyway, by picking the titles they buy, Wii owners can get the best of both worlds.
 
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