Warcry wrote:When it comes down to it, I think they just produce too much product in a year. But with so many movies coming out, and the Spidey and X-Men stuff both driving enough demand to support standalone, non-movie waves, I don't know what the solution is (other than, obviously, to keep making the stuff I like and drop the lines I'm not interested in

).
You're right on that. And when things are overstocked and clog the shelves, it's easy to miss a wave or two (or six) simply because they aren't stocked/ordered. One Wal-mart (out of the 5 in my general vicinity) stocked the DC King Shark wave. Everything else was still packed to the gills with old Suicide Squad stuff and the Doomsday wave (and a metric crap-ton of Armored Bats from BvS). With the Marvel stuff, it seems that the popular/short-packed figures sell quick and the others clog and stick around forever. I'm sure it's similar to where you are, and it's frustrating.
I think your solution is the best way to go... except only with what
I'm interested in.
Warcry wrote:Honestly, it's a shame that they have to brand the movie stuff as Legends nowadays rather than their own separate toylines like they used to. If the Homecoming wave was wave #1 of its own thing rather than wave #274 of Legends, it would definitely be heavily stocked and it wouldn't be pushing out the waves that came before it, either.
Somebody on the marketing boards must think that having 'Movie' stuff and 'Legends' stuff separately would be too confusing to the average consumer. It's not like the separate approach works for anyone... or that Transformers does it with no problem.
Or maybe it's retail driven? Stores not willing to sacrifice any more space for another peg of stuff from a very similar line?
Warcry wrote:Iceman's the one who was always taking suicide dives from my shelf to see who else he could take with him. The only way I can get him to stay put for any length of time is to get him in a crouch. Jean's not as bad as that, but bad enough.
Well, that might be a reason for me
not to buy Iceman.
Warcry wrote:For my part, I'd need at least Nightcrawler, Beast and Storm before I could consider my team "complete", and on the villain side, Magneto, Mister Sinister, Sabertooth and Mystique (Apocalypse can pound sand). And there's a bunch more, probably a couple dozen, that I'd buy if they did them right. Banshee, Syren, Jubilee, Gambit, Shadowcat from the Excalibur days, Meggan, Rachael Summers, a Polaris that isn't terrible, 70s Colossus, Forge, Thunderbird, Cannonball, a non-slutty Magik, Wolfsbane, late 80s Dazzler, Longshot and X-23 all come to mind off of the top of my head, and I'm sure there's more I'm not thinking of.
Heck, with Domino and 90s Cable coming in the Deadpool wave I'm even tempted to go buy Shatterstar!
I was considering only what was out in the Legends line right now (not counting and Diamond Select, ToyBiz, etc.). My team is by no means complete, but complete for what there is. I'd be swayed by a good Gambit, Storm, and Nightcrawler for sure. Maybe not Beast though, as classic as he is. The character just doesn't appeal to me.
Warcry wrote:Whoa, wait...that movie's coming out this year? Where does the time go?
But at least they're getting the merch out early, unlike Marvel's movies.
Honestly, I can't say I'm excited by most of the DC movie designs. Wonder Woman is great and Batman is Batman, but all the others seem like they're actively worse than their traditional designs. Flash even manages to look worse than the mediocre TV show suit. Though who knows, maybe they're better in toy form?
I know, right? It's out in November! I was pretty shocked to see the figures were releasing this early, without much fanfare. It seems it wasn't that long ago that Mattel officially announced them, and sure enough, here they are. I see your point on the designs, as the colors are pretty muted from their traditional comic looks, or like in the case of the Flash, there's just too much going on in the suit. I like it for whatever reason, though I can't explain it.
I have to eat my words from yesterday's 'Mattel is the Devil' rant on a few of the figures though. I had some time to open them up, even though I didn't have a ton of play time. Let's do a quick rundown:
Cyborg: Easily the weakest of the bunch. I had high hopes, but the proportions in the chest seem weird... like the chest is too puffy, or not puffy enough, or the shoulders are wonky... I don't know. It's just off. The lack of articulation doesn't help, having standard old-style Mattel joints without an ab crunch. The sculpt detail is sub-par, with definition of the 'cyborg' parts looking more like shiny rocks. Bummer. The extra gun-ish hand is a bonus.
Aquaman: A slight uptick from Cyborg, but not much. The articulation is the same, and doesn't have an ab crunch. BUT, he does have ball jointed hips! Head movement is minimal due to the hair. And as I mentioned, one open hand, one closed hand. Sculpt detail and paint apps are top notch though!
Wonder Woman: As I thought, a straight re-pack of the WW movie figure, minus the shield. Comes with the Lasso of Truth and her new sword. The bad part? The sword handle is so thick you can barely get it into her hand. The bright side is the figure itself is still really good, and the paint apps / sculpted detail are still well done.
Batman: Pretty standard. The look is
really nice, and all the detailing and paint is crisp and very well done. Standard Mattel articulation, with an ab crunch! Joints are pretty tight, and it almost seemed like the movement is hindered a bit. Might have just been the plastic though. No accessories at all.

Another major issue is the cape - while it drapes fine, the back of it is covered in vinyl. Pulling out of the package (through the tiny hole it's jammed through) caused the cape to roll, and now he's on a table with a heavy book flattening out his cape.
Superman: Average. Suprised at how 'lean' Supes looks compared to the rest of the wave. He's got great detailing and paint on the suit, with subtle hints of blues, etc. all over. No ab crunch, standard Mattel articulation. The lack of an ab crunch is a real downer, as a proper flight pose is near impossible, even with a stand. Cloth cape, no vinyl side unlike Batman. The face sculpt is pretty good too, but not quite spot on for Cavill.
Flash: Man was I wrong about this figure. So many surprises! There's an ab crunch that I didn't see in the package, and the knees are
double jointed! Hot damn! And ball joint hips! And higher thigh cuts! It's almost like Mattel is learning from Hasbro's (and many other companies') years (decades?) of work! Sadly, the ankles are still only swivels, no rockers. Arms are single jointed, and the wrists only twist. But, I will take what I can get, and I hope Mattel keeps moving in this direction, as these minor changes make the figures so much better! Sculpt detail is great, and there are a million paint apps on this figure. All the little silver lines are crisp, as are all the other little details. In my opinion, this is the best pure figure of the bunch (it is entirely possible they blew the wave's budget on this figure).
Steppenwolf: I have nearly zero experience with the character, but he's the CnC of the wave, so now I have one. Nothing shocking to report, but the detailing is great and the paint apps are well done. Standard Mattle articulation. He's pretty beefy and stands much taller than the rest - close to double height. I'm not terribly keen on the way the armor is detailed, as it looks too organic for my tastes. And the eyes are essentially dead, with just bare grey plastic. Would have been nice for some sort of detailing there.
Overall a decent wave. Not terribly jazzed to have shucked out $120 for the set, but I may recoup some of that if I decide to sell of Steppenwolf or my second WW. Might wait until the movie comes out to pass judgement.
Sorry for the long post.
