Page 2 of 3

Posted: Fri Oct 14, 2011 7:05 am
by Blackjack
Jazz was in the first one, albeit only if you pre-ordered the thing, and/or paid an few extra bucks for the DLC pack.

He cameos in the Kaon prison as well.

Posted: Fri Oct 14, 2011 6:28 pm
by Paul053
Here is the teaser trailer. Question is, again, where does Grimlock get that T-Rex mode when he is not on earth................


Posted: Fri Oct 14, 2011 9:49 pm
by Jaynz
Sades wrote:One article isn't a ton of buzz, though. Nor it is unusual for gaming websites to have details on popular items this early.
A few articles now, and two teaser trailers, and an artwork catalog...

Posted: Fri Oct 14, 2011 10:45 pm
by Springer85
Paul053 wrote:Here is the teaser trailer. Question is, again, where does Grimlock get that T-Rex mode when he is not on earth................
With that in mind, where did Trypticon get his T-rex like mode from when he wasn't on Earth in War for Cybertron? ;) Nobody mentioned that back then :p

Posted: Fri Oct 14, 2011 10:45 pm
by Clogs
Paul053 wrote:Here is the teaser trailer. Question is, again, where does Grimlock get that T-Rex mode when he is not on earth...........
From scanning the bones in the rocks, silly - just refer to Beast Machines ;)

Posted: Sat Oct 15, 2011 12:01 am
by Grayfox
Paul053 wrote:Here is the teaser trailer. Question is, again, where does Grimlock get that T-Rex mode when he is not on earth................
From the newest Game Informer issue:

http://www.tfw2005.com/boards/transform ... ost6736033
* Shockwave studies life forms on Earth and created the Dinobots.
Also:
*Recaps their attempts with War for Cybertron, discusses how they want to improve on its weaknesses, turned them "into the strengths of the new game." This includes completely rewritten AI from the ground up and putting in transformation in every aspect of the game they could.
*Talks about how it's a somewhat "grimmer place than the last game".
*Discusses new gameplay styles, a broader array of characters, improved variety amongst them.
*"Prime can call down devastating artillery strikes on the field of battle."
*A picture of Cliffjumper shows him with a very a near-identical head to his Prime design.
* Each character has unique abilities. Jazz has a kind of zip line. Cliffjumper has invisibility.
* Shockwave studies life forms on Earth and created the Dinobots.
* Most enemies in FoC are unique to their faction as opposed to re-skins.
* Players have a weapons system where they can purchase upgrades through Teletraan Terminals which they encounter throughout the game.
* Players can carry a Primaryand Secondary weapon, one piece of defensive and offensive equipment, and a set of grenades.
* Cliffjumper and his friend Jazz are on a mission to find the missing Grimlock, a mighty Autobot warrior.
* Talks about Vortex and Bruticus (More on that later)
* Massive focus on multiplayer customization: Four distinct character types can each have six distinct body parts, from head to feet, altered between half a dozen options. Each body part affects features like speed, shileding, vehicle armor, and ability regeneration. You can unlock new parts. Pick colors. Pick a voice. Save up to 3 characters in each of the four classes.
* The camera is placed closer to the character model and a press of a button makes your character change which side of the screen he's on.

Posted: Sat Oct 15, 2011 12:10 am
by Sades
TFVanguard wrote:A few articles now, and two teaser trailers, and an artwork catalog...
Plz to be referring 2 section too. Kthnx.

Posted: Sat Oct 15, 2011 1:41 pm
by Blackjack
Springer85 wrote:With that in mind, where did Trypticon get his T-rex like mode from when he wasn't on Earth in War for Cybertron? ;) Nobody mentioned that back then :p
What's to say that the T-Rexes didn't get their forms from scanning Trypticon?

Posted: Sat Oct 22, 2011 11:24 am
by Springer85
An article is up on the Dinobots:
http://www.gameinformer.com/b/features/ ... obots.aspx

Edit: In the clips, I saw images of Wheeljack. Hope he's playable too :D

Posted: Fri Oct 28, 2011 2:16 am
by grinkrystal
Springer85 wrote:An article is up on the Dinobots:
http://www.gameinformer.com/b/features/ ... obots.aspx

Edit: In the clips, I saw images of Wheeljack. Hope he's playable too :D
is there a pc version of this game? Nintendo DS will also be released but no pc platform..

Posted: Sun Nov 06, 2011 1:30 am
by Blackjack

Posted: Sun Dec 11, 2011 12:10 pm
by Springer85

Posted: Sun Dec 11, 2011 7:11 pm
by Bluecatcinema
Grimlock AND Bruticus? Sweet!:D

Posted: Sat Dec 17, 2011 3:34 am
by HeavyArms
God, I really hope they actually make new toys for Grimlock and especially the Combaticons and include a proper combination gimmick.

Posted: Sat Dec 17, 2011 4:59 am
by Blackjack
Impressed by the trailer.

Then again, I'm an easy guy to impress.

Seems like this game, at least, tries to bridge the gap between War for Cybertron and the Prime cartoon series. It won't be elegant, but ten to one says that Bumblebee being half-dead and Jazz blowing up Soundwave's chest would be the source of them being mute in the cartoon.

Optimus Prime's face looks a bit too square at times, no?

Still, both Grimlock and Bruticus are very impressive, although I do hope guys like Omega Supreme don't just disappear without a trace.

Happy Holidays from High Moon Studios

Posted: Sat Dec 24, 2011 5:50 am
by Sir Auros
Image

So, they're very likely to do a bunch of multiplayer skins as DLC again, and I'd kind of like to see this one next Christmas.

Posted: Sat Dec 24, 2011 12:49 pm
by Cliffjumper
That is awesome.

Posted: Thu Mar 29, 2012 2:27 pm
by praetorian
Gameplay trailer! Release date: August 28, 2012

http://www.gamespot.com/transformers-fa ... r-6368583/

Posted: Fri Mar 30, 2012 7:10 pm
by burnitall
There's no gameplay in the gameplay trailer. Awesome.

Posted: Fri Mar 30, 2012 9:56 pm
by Jaynz
burnitall wrote:There's no gameplay in the gameplay trailer. Awesome.
I read a lot of comments on how awesome this new trailer was supposed to be... And, can someone please point out where the awesome is this time? The previous trailers had it.. this one, not so much.