Denyer wrote: ↑
Wed Jul 21, 2021 9:26 pm
Folded and got the spy patrol cassette re-colours pack to go with Doubledealer.
If he'd come with Knok and Skar I think he'd have justified the original RRP, it's nice being able to switch between them for different modes and weirdly it's an encouragement to actually transform the thing. Haven't had the knee detachment problem others have so far, touch wood.
Also like Wingthing to go with Soundwave. The somewhat disappointing one is Frenzy. He's not bad, just shouldn't be micromaster scale.
My Doubledealer's knee detached because I was mistransforming him. It's not a permanent problem, just a peg sliding out of a joint. But, the sculpt of the leg make it a pain to slide back on. I still have trouble getting the tabs on the feet to slide into the correct slots in the non-bot modes, though.
I finally opened Kingdom Megatron Saturday. I noticed the 5-mm hole inside the T-Rex mouth and wanted to put one of TLK Megatron's fire last effects in there. I borrowed the one I gave Hotlink, and liked the look. But, I didn't want to leave Hotlink with just the dinky little flamethowing Battlemasters he comes with.
So, I spent 3 days searching my house trying to remember what I did with the other one. Eventually, I remembered that gotten a second Blot on clearance, and used that and the flame effect to give Abominus a flamethrower, mounted to his fist Piranacon-style. I hadn't noticed it the several times I looked around that room, since it's too heavy for Abomnius to lift. The flamethrowers was pointed down, with the flame effect resting on the shelf, where it was obscured by another figure.
Since I couldn't remember or notice Abominus' flamethrower, I took it off, gave Megatron the fire effect, and just have a spare Blot. The angle of the 5-mm hole is little too low in T-Rex mode, but perfect on bot mode.