Human alliance Frustration
Posted: Sun Oct 25, 2009 10:18 pm
Irregardless of how fantastic they look in either mode, they're a bitch to transform aren't they? It seems that each one has a problematic area that makes you wonder how come they aren't breaking to pieces when you go at it.
For Skids, it's that goddamn annoying hood\roof that took me over 5 tries to lock together because one side of the grill wasn't going in all the way. Oh and...his hands touch the ground regardless of how you transform him to vehicle mode, so he doesn't roll that well.
For Sideswipe, the entire process is SMOOTH until you get to, you guessed it, the bloody arms. Much easier than Skid's bonnet\roof but still felt as if I'm stressing the plastic. The way they have to compress into themselves and align with the back part of the car really kills an otherwise perfect transformation.
Tonight I was so frustrated with my Bumblebee I slammed him on the wall. You guessed it again, the damn arms. Mine came with the head facing down in car mode, so I guessed this was the official transformation, and always wondered why the hell it always, always dislodged itself. The rotating cockpit panel is set to rotate in a way you'd think would break it, and the waist is SUPPOSED to rotate 180 degrees but either leg gets caught up in the back windshield. Thankfully he can transform perfectly without rotating it.
I mean, all three are definite improvements over their deluxe counterparts, they really rock in vehicle modes but their transformation finesse is something I'm sure many fans won't have the patience for. And this is coming from the guy who never had a problem with BT Grimlock and Tracks.
Anybody else feel that way about any of the three of them? I'm going to play for a while with my SOC Ideon and Voltres V, remember how a transformation can be complex, fun and not frustrating at all...
For Skids, it's that goddamn annoying hood\roof that took me over 5 tries to lock together because one side of the grill wasn't going in all the way. Oh and...his hands touch the ground regardless of how you transform him to vehicle mode, so he doesn't roll that well.
For Sideswipe, the entire process is SMOOTH until you get to, you guessed it, the bloody arms. Much easier than Skid's bonnet\roof but still felt as if I'm stressing the plastic. The way they have to compress into themselves and align with the back part of the car really kills an otherwise perfect transformation.
Tonight I was so frustrated with my Bumblebee I slammed him on the wall. You guessed it again, the damn arms. Mine came with the head facing down in car mode, so I guessed this was the official transformation, and always wondered why the hell it always, always dislodged itself. The rotating cockpit panel is set to rotate in a way you'd think would break it, and the waist is SUPPOSED to rotate 180 degrees but either leg gets caught up in the back windshield. Thankfully he can transform perfectly without rotating it.
I mean, all three are definite improvements over their deluxe counterparts, they really rock in vehicle modes but their transformation finesse is something I'm sure many fans won't have the patience for. And this is coming from the guy who never had a problem with BT Grimlock and Tracks.
Anybody else feel that way about any of the three of them? I'm going to play for a while with my SOC Ideon and Voltres V, remember how a transformation can be complex, fun and not frustrating at all...